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Runtime Spawner 1.5.0
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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This is the complete list of members for MegaCrush.Spawner.BasicSpawnHandle, including all inherited members.
| _despawnAction | MegaCrush.Spawner.BasicSpawnHandle | protected |
| _netIdentity | MegaCrush.Spawner.BasicSpawnHandle | protected |
| BasicSpawnHandle(GameObject instance, bool isNetworked, Component netIdentity, Action< GameObject > despawnAction) | MegaCrush.Spawner.BasicSpawnHandle | |
| Despawn() | MegaCrush.Spawner.BasicSpawnHandle | virtual |
| GetRawIdentity() | MegaCrush.Spawner.BasicSpawnHandle | protected |
| Instance | MegaCrush.Spawner.BasicSpawnHandle | |
| IsNetworked | MegaCrush.Spawner.BasicSpawnHandle | |
| TryGetNetworkComponent< T >(out T component) | MegaCrush.Spawner.BasicSpawnHandle | virtual |