Runtime Spawner 1.0.0
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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MegaCrush.Spawner.RuntimeSpawner Member List

This is the complete list of members for MegaCrush.Spawner.RuntimeSpawner, including all inherited members.

activeSpawnRegionsMegaCrush.Spawner.RuntimeSpawnerprivate
AddRegion()MegaCrush.Spawner.RuntimeSpawner
AddWaveTrigger()MegaCrush.Spawner.RuntimeSpawner
autoLaunchOnStartMegaCrush.Spawner.RuntimeSpawnerprivate
Awake()MegaCrush.Spawner.RuntimeSpawnerprivate
CreateNewSpawner()MegaCrush.Spawner.RuntimeSpawnerprivatestatic
CreateObjectPools()MegaCrush.Spawner.RuntimeSpawnerprivate
CreateSpawnEntry(string path)MegaCrush.Spawner.RuntimeSpawnerstatic
CreateWaveSpawner(string path)MegaCrush.Spawner.RuntimeSpawnerstatic
CullDistanceMegaCrush.Spawner.RuntimeSpawner
cullDistanceMegaCrush.Spawner.RuntimeSpawnerprivate
cullingCheckFrequencyMegaCrush.Spawner.RuntimeSpawnerprivate
currentPopulationMegaCrush.Spawner.RuntimeSpawnerprivate
DoCulling()MegaCrush.Spawner.RuntimeSpawnerprivate
DrawExtentsMegaCrush.Spawner.RuntimeSpawner
drawExtentsMegaCrush.Spawner.RuntimeSpawnerprivate
DrawWorldExtents()MegaCrush.Spawner.RuntimeSpawner
GetSettings()MegaCrush.Spawner.RuntimeSpawnerprivate
GetSpawnPosition(GameObject instance, SpawnEntry entry, LocalAreaSpawner region=null, WaveTrigger trigger=null, Transform spawnPoint=null, float spawnRange=1f, bool isGlobal=false, GameObject parentObject=null)MegaCrush.Spawner.RuntimeSpawnerprivate
globalSpawnersMegaCrush.Spawner.RuntimeSpawnerprivate
GlobalSpawnersMegaCrush.Spawner.RuntimeSpawner
Init()MegaCrush.Spawner.RuntimeSpawner
initializedMegaCrush.Spawner.RuntimeSpawnerprivate
layerMaskMegaCrush.Spawner.RuntimeSpawnerprivate
LogSpawnEntriesMegaCrush.Spawner.RuntimeSpawner
logSpawnEntriesMegaCrush.Spawner.RuntimeSpawnerprivate
maxGlobalObjectCountMegaCrush.Spawner.RuntimeSpawnerprivate
MaxGlobalObjectCountMegaCrush.Spawner.RuntimeSpawner
maxObjectCountMegaCrush.Spawner.RuntimeSpawnerprivate
MinGlobalObjectCountMegaCrush.Spawner.RuntimeSpawner
minGlobalObjectCountMegaCrush.Spawner.RuntimeSpawnerprivate
MinSpawnRangeMegaCrush.Spawner.RuntimeSpawner
minSpawnRangeMegaCrush.Spawner.RuntimeSpawnerprivate
navmeshAreaMaskMegaCrush.Spawner.RuntimeSpawnerprivate
NavmeshAreasMegaCrush.Spawner.RuntimeSpawner
navmeshHitMegaCrush.Spawner.RuntimeSpawnerprivate
newGlobalSpawnersMegaCrush.Spawner.RuntimeSpawnerprivate
newRegionSpawnersMegaCrush.Spawner.RuntimeSpawnerprivate
newWaveSpawnersMegaCrush.Spawner.RuntimeSpawnerprivate
OnDisable()MegaCrush.Spawner.RuntimeSpawnerprivate
OnDrawGizmosSelected()MegaCrush.Spawner.RuntimeSpawnerprivate
onNewWaveTriggeredMegaCrush.Spawner.RuntimeSpawnerstatic
onObjectCulledMegaCrush.Spawner.RuntimeSpawnerstatic
OnObjectCulled(GameObject thisObject)MegaCrush.Spawner.RuntimeSpawnerprivate
onObjectSpawnedMegaCrush.Spawner.RuntimeSpawnerstatic
OnPlayerEnteredRegion(LocalAreaSpawner region, bool isInRegion)MegaCrush.Spawner.RuntimeSpawnerprivate
onSpawnerInitMegaCrush.Spawner.RuntimeSpawnerstatic
OnUnitDied(GameObject thisObject)MegaCrush.Spawner.RuntimeSpawnerprivate
onUpdateCurrentPopulationMegaCrush.Spawner.RuntimeSpawnerstatic
onWaveSpawnerCompleteMegaCrush.Spawner.RuntimeSpawnerstatic
onWaveTriggerActivatedMegaCrush.Spawner.RuntimeSpawnerstatic
OnWaveTriggerActivated(WaveTrigger thisTrigger)MegaCrush.Spawner.RuntimeSpawnerprivate
playerObjectMegaCrush.Spawner.RuntimeSpawnerprivate
PlayerTagMegaCrush.Spawner.RuntimeSpawner
playerTagMegaCrush.Spawner.RuntimeSpawnerprivate
raycastHitMegaCrush.Spawner.RuntimeSpawnerprivate
restrictToNavmeshAreasMegaCrush.Spawner.RuntimeSpawnerprivate
SetPlayer(GameObject player)MegaCrush.Spawner.RuntimeSpawner
SetStartAutomatically(bool value)MegaCrush.Spawner.RuntimeSpawner
settingsMegaCrush.Spawner.RuntimeSpawnerprivate
ShowHideSpawnVolumes()MegaCrush.Spawner.RuntimeSpawner
ShowHideWaveTriggers()MegaCrush.Spawner.RuntimeSpawner
showOccluderRangeMegaCrush.Spawner.RuntimeSpawnerprivate
ShowOccluderRange()MegaCrush.Spawner.RuntimeSpawner
showSpawnTriggersMegaCrush.Spawner.RuntimeSpawnerprivate
showSpawnVolumesMegaCrush.Spawner.RuntimeSpawnerprivate
SpawnedObjectsMegaCrush.Spawner.RuntimeSpawner
spawnedObjectsMegaCrush.Spawner.RuntimeSpawnerprivate
spawnerCacheMegaCrush.Spawner.RuntimeSpawnerprivate
spawnerTagMegaCrush.Spawner.RuntimeSpawnerprivate
SpawnObject(SpawnEntry thisEntry, LocalAreaSpawner thisRegion=null, WaveTrigger trigger=null, Transform spawnPoint=null, float spawnRange=0f, bool isGlobal=false, GameObject groupParent=null)MegaCrush.Spawner.RuntimeSpawnerprivate
spawnRegionsMegaCrush.Spawner.RuntimeSpawnerprivate
SpawnRegionsMegaCrush.Spawner.RuntimeSpawner
Start()MegaCrush.Spawner.RuntimeSpawnerprivate
StartGlobalSpawners()MegaCrush.Spawner.RuntimeSpawnerprivate
StartRegionSpawners()MegaCrush.Spawner.RuntimeSpawnerprivate
StartSpawners()MegaCrush.Spawner.RuntimeSpawner
StartWaveSpawner(string spawnerName)MegaCrush.Spawner.RuntimeSpawner
StartWaveSpawners(WaveTrigger thisTrigger)MegaCrush.Spawner.RuntimeSpawnerprivate
UpdatePopulation()MegaCrush.Spawner.RuntimeSpawnerprivate
UseGlobalSpawnersMegaCrush.Spawner.RuntimeSpawner
useGlobalSpawnersMegaCrush.Spawner.RuntimeSpawnerprivate
UseInternalCullingMegaCrush.Spawner.RuntimeSpawner
useInternalCullingMegaCrush.Spawner.RuntimeSpawnerprivate
UseRegionSpawnersMegaCrush.Spawner.RuntimeSpawner
useRegionSpawnersMegaCrush.Spawner.RuntimeSpawnerprivate
UseWaveSpawnersMegaCrush.Spawner.RuntimeSpawner
useWaveSpawnersMegaCrush.Spawner.RuntimeSpawnerprivate
WaveTriggersMegaCrush.Spawner.RuntimeSpawner
waveTriggersMegaCrush.Spawner.RuntimeSpawnerprivate
worldSizeMegaCrush.Spawner.RuntimeSpawnerprivate
WorldSizeVector2MegaCrush.Spawner.RuntimeSpawner
WorldSizeVector3MegaCrush.Spawner.RuntimeSpawner