Runtime Spawner 1.5.0
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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PunBootstrap Member List

This is the complete list of members for PunBootstrap, including all inherited members.

_localPlayerGOPunBootstrapprivate
_providerPunBootstrapprivate
_spawnerStartedOncePunBootstrapprivate
Awake()PunBootstrapprivate
BindCameraToLocalPlayerIfMine()PunBootstrapprivate
connectButtonPunBootstrapprivate
ConnectOrStart()PunBootstrap
defaultRoomNamePunBootstrapprivate
JoinOrCreateRoom()PunBootstrapprivate
leaveButtonPunBootstrapprivate
LeaveRoom()PunBootstrapprivate
maxPlayersPunBootstrapprivate
OnConnectedToMaster()PunBootstrap
OnDisconnected(DisconnectCause cause)PunBootstrap
OnJoinedRoom()PunBootstrap
OnLeftRoom()PunBootstrap
OnMasterClientSwitched(Player newMasterClient)PunBootstrap
OnPlayerEnteredRoom(Player newPlayer)PunBootstrap
OnPlayerLeftRoom(Player otherPlayer)PunBootstrap
playerPrefabPunBootstrapprivate
playerSpawnPointPunBootstrapprivate
prewarmEachPunBootstrapprivate
punPrefabsToRegisterPunBootstrapprivate
RegisterAllPrefabs()PunBootstrapprivate
roomNameInputPunBootstrapprivate
spawnerPunBootstrapprivate
statusLabelPunBootstrapprivate
TryStartSpawnerIfMaster()PunBootstrapprivate
UpdateStatusUI(string msg)PunBootstrapprivate
vcamPunBootstrapprivate