Runtime Spawner
1.5.1
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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Here is a list of all functions with links to the classes they belong to:
- p -
Pause() :
MegaCrush.Spawner.SpawnDirector
,
MegaCrush.Spawner.SpecialEncounterManager
PauseSpawners() :
MegaCrush.Spawner.RuntimeSpawner
Pcg32() :
MegaCrush.Spawner.Pcg32
Prewarm() :
MegaCrush.Spawner.FusionAdapter.FusionObjectFactory
,
MegaCrush.Spawner.FusionAdapter.FusionPoolObjectProviderBehaviour
,
MegaCrush.Spawner.FusionAdapter.FusionPoolProvider
,
MegaCrush.Spawner.IPrewarmableFactory
,
MegaCrush.Spawner.SinglePlayerPoolFactory
ProcessDeferredPlacements() :
MegaCrush.Spawner.RuntimeSpawner
PUNObjectFactory() :
MegaCrush.Spawner.PunAdapter.PUNObjectFactory
PUNPoolPrefabProvider() :
MegaCrush.Spawner.PunAdapter.PUNPoolPrefabProvider
Generated by
1.10.0