Runtime Navmesh Baker 1.4.0
Runtime Navmesh Baker — a coordinator-driven system for runtime NavMesh generation in Unity, supporting Continuous AABB, Grid Cell streaming, and One Shot bake modes with full event and profile integration.
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BakerCoordinator.cs File Reference

Classes

class  MegaCrush.RuntimeNavmeshBaker.BakerCoordinator
 Primary entry point: owns the profile/center and forwards to the runtime baker service. Add this to your scene; call StartBaking() to kick things off, or enable Auto Start. Also provides convenience wrappers for One-Shot (bake-once) mode. More...
 

Namespaces

namespace  MegaCrush
 
namespace  MegaCrush.RuntimeNavmeshBaker