![]() |
Runtime Navmesh Baker 1.4.0
Runtime Navmesh Baker — a coordinator-driven system for runtime NavMesh generation in Unity, supporting Continuous AABB, Grid Cell streaming, and One Shot bake modes with full event and profile integration.
|
Classes | |
class | MegaCrush.RuntimeNavmeshBaker.NavMeshBakerService |
Runtime orchestrator that schedules and runs asynchronous NavMesh builds for registered DynamicNavMeshSurface tiles. Users typically interact with it via BakerCoordinator (recommended). This component is managed by the coordinator and does not appear in the Add Component menu. More... | |
Namespaces | |
namespace | MegaCrush |
namespace | MegaCrush.RuntimeNavmeshBaker |
Typedefs | |
using | NavMeshBuilder = UnityEngine.AI.NavMeshBuilder |
using | Object = UnityEngine.Object |
using NavMeshBuilder = UnityEngine.AI.NavMeshBuilder |
using Object = UnityEngine.Object |