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Runtime Navmesh Baker 1.4.0
Runtime Navmesh Baker — a coordinator-driven system for runtime NavMesh generation in Unity, supporting Continuous AABB, Grid Cell streaming, and One Shot bake modes with full event and profile integration.
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Classes | |
class | MegaCrush.RuntimeNavmeshBaker.SimpleNoiseTileProvider |
Simple Perlin-noise based tile provider. Uses a stable hash + frequency-scaled Perlin noise to map grid cells into prefab "bands.". More... | |
Namespaces | |
namespace | MegaCrush |
namespace | MegaCrush.RuntimeNavmeshBaker |