![]() |
Runtime Navmesh Baker 1.4.0
Runtime Navmesh Baker — a coordinator-driven system for runtime NavMesh generation in Unity, supporting Continuous AABB, Grid Cell streaming, and One Shot bake modes with full event and profile integration.
|
Classes | |
| class | MegaCrush.RuntimeNavmeshBaker.WeightedHashTileProvider |
| Deterministic weighted random tile provider. Uses a stable integer hash per grid cell + seed to pick from a weighted list of prefabs. More... | |
| struct | MegaCrush.RuntimeNavmeshBaker.WeightedHashTileProvider.Entry |
| Weighted prefab entry. More... | |
Namespaces | |
| namespace | MegaCrush |
| namespace | MegaCrush.RuntimeNavmeshBaker |