Runtime Spawner
1.3.0
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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Here is a list of all functions with links to the classes they belong to:
- c -
CalcHelpHeight() :
MegaCrush.Spawner.NavMeshPlacementPolicyDrawer
Chase() :
MegaCrush.Spawner.Samples.AIChase
Clear() :
MegaCrush.Spawner.SignalBus
ClearAll() :
MegaCrush.Spawner.SignalBus
ConditionsPass() :
MegaCrush.Spawner.SpecialEncounterManager
Configure() :
MegaCrush.Spawner.ISpawnLocator
,
MegaCrush.Spawner.SpawnHintRegistry
,
MegaCrush.Spawner.SpawnLocator
ConfigureHints() :
MegaCrush.Spawner.ISpawnLocator
,
MegaCrush.Spawner.SpawnLocator
ConfigureStepSliderLimits() :
MegaCrush.Spawner.Samples.DemoController
Contains() :
MegaCrush.Spawner.PopulationTracker
CreateAndAssignSpawnHintSettings() :
MegaCrush.Spawner.RuntimeSpawnerInspector
CreateObjectPools() :
MegaCrush.Spawner.RuntimeSpawner
CreateRuntimeSpawnerSettingsProvider() :
MegaCrush.Spawner.RuntimeSpawnerSettingsProvider
CreateSpawnEntry() :
MegaCrush.Spawner.RuntimeSpawner
CreateSpawnHint() :
MegaCrush.Spawner.RuntimeSpawnerMenu
CreateWaveSpawner() :
MegaCrush.Spawner.RuntimeSpawner
CreateWaveSpawnPoint() :
MegaCrush.Spawner.RuntimeSpawnerMenu
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1.10.0