Runtime Spawner
1.0.0
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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Here is a list of all variables with links to the classes they belong to:
- a -
activeSpawnRegions :
MegaCrush.Spawner.RuntimeSpawner
activeWave :
MegaCrush.Spawner.WaveTrigger
agent :
MegaCrush.RuntimeSpawnerSample.AIChase
,
MegaCrush.RuntimeSpawnerSample.AIWander
atTargetDistance :
MegaCrush.RuntimeSpawnerSample.AIChase
,
MegaCrush.RuntimeSpawnerSample.AIWander
autoLaunchOnStart :
MegaCrush.Spawner.RuntimeSpawner
- b -
buttonWidth :
MegaCrush.Spawner.WelcomeDialog
- c -
chaseDistance :
MegaCrush.RuntimeSpawnerSample.AIChase
controller :
MegaCrush.RuntimeSpawnerSample.CharController
cullDistance :
MegaCrush.Spawner.RuntimeSpawner
cullingCheckFrequency :
MegaCrush.Spawner.RuntimeSpawner
currentDestination :
MegaCrush.RuntimeSpawnerSample.AIChase
,
MegaCrush.RuntimeSpawnerSample.AIWander
currentPopulation :
MegaCrush.Spawner.RuntimeSpawner
,
MegaCrush.Spawner.SpawnEntry
currentProp :
MegaCrush.Spawner.WaveSpawnerInspector
currentSpeed :
MegaCrush.RuntimeSpawnerSample.CharController
customRegionSpawners :
MegaCrush.Spawner.LocalAreaSpawner
- d -
defaultSettingsPath :
MegaCrush.Spawner.RuntimeSpawnerSettings
description :
MegaCrush.RuntimeSpawnerSample.UpdateWaveInfo
,
MegaCrush.Spawner.WaveEntry
,
MegaCrush.Spawner.WaveSpawner
desiredSpeed :
MegaCrush.RuntimeSpawnerSample.CharController
distance :
MegaCrush.RuntimeSpawnerSample.AIChase
drawExtents :
MegaCrush.Spawner.RuntimeSpawner
- e -
entry :
MegaCrush.Spawner.LocalAreaSpawnerInspector
,
MegaCrush.Spawner.RuntimeSpawnerInspector
,
MegaCrush.Spawner.SpawnEntryInspector
,
MegaCrush.Spawner.WaveSpawnPointInspector
,
MegaCrush.Spawner.WaveTriggerInspector
- f -
forward :
MegaCrush.RuntimeSpawnerSample.CharController
- g -
globalSpawnerList :
MegaCrush.Spawner.RuntimeSpawnerInspector
globalSpawners :
MegaCrush.Spawner.RuntimeSpawner
gravity :
MegaCrush.RuntimeSpawnerSample.CharController
- h -
h :
MegaCrush.RuntimeSpawnerSample.CharController
- i -
initialized :
MegaCrush.RuntimeSpawnerSample.AIChase
,
MegaCrush.RuntimeSpawnerSample.AIWander
,
MegaCrush.Spawner.RuntimeSpawner
inspectorHeader :
MegaCrush.Spawner.LocalAreaSpawnerInspector
,
MegaCrush.Spawner.RuntimeSpawnerInspector
,
MegaCrush.Spawner.SpawnEntryInspector
,
MegaCrush.Spawner.WaveSpawnerInspector
,
MegaCrush.Spawner.WaveSpawnPointInspector
,
MegaCrush.Spawner.WaveTriggerInspector
instance :
MegaCrush.Spawner.SpawnEntry
,
MegaCrush.Spawner.WelcomeDialog
isActivated :
MegaCrush.Spawner.WaveTrigger
isActiveSpawner :
MegaCrush.Spawner.LocalAreaSpawner
- l -
lastDirection :
MegaCrush.RuntimeSpawnerSample.CharController
layerMask :
MegaCrush.Spawner.RuntimeSpawner
localAreaSpawnerColor :
MegaCrush.Spawner.RuntimeSpawnerSettings
logSpawnEntries :
MegaCrush.Spawner.RuntimeSpawner
- m -
mainCam :
MegaCrush.RuntimeSpawnerSample.FaceCamera
mainCamera :
MegaCrush.RuntimeSpawnerSample.CharController
maxGlobalObjectCount :
MegaCrush.Spawner.RuntimeSpawner
maxGroupSize :
MegaCrush.Spawner.SpawnEntry
maxObjectCount :
MegaCrush.Spawner.LocalAreaSpawner
,
MegaCrush.Spawner.RuntimeSpawner
maxPopulation :
MegaCrush.Spawner.SpawnEntry
minGlobalObjectCount :
MegaCrush.Spawner.RuntimeSpawner
minGroupSize :
MegaCrush.Spawner.SpawnEntry
minObjectCount :
MegaCrush.Spawner.LocalAreaSpawner
minSpawnRange :
MegaCrush.Spawner.RuntimeSpawner
minWindowSize :
MegaCrush.Spawner.WelcomeDialog
moveDirection :
MegaCrush.RuntimeSpawnerSample.CharController
moveThreshold :
MegaCrush.RuntimeSpawnerSample.CharController
- n -
name :
MegaCrush.Spawner.WaveEntry
navmeshAreaList :
MegaCrush.Spawner.LocalAreaSpawnerInspector
,
MegaCrush.Spawner.RuntimeSpawnerInspector
navmeshAreaMask :
MegaCrush.Spawner.RuntimeSpawner
navmeshHit :
MegaCrush.Spawner.RuntimeSpawner
newGlobalSpawners :
MegaCrush.Spawner.RuntimeSpawner
newRegionSpawners :
MegaCrush.Spawner.RuntimeSpawner
newWaveSpawners :
MegaCrush.Spawner.RuntimeSpawner
- p -
player :
MegaCrush.RuntimeSpawnerSample.AIChase
playerObject :
MegaCrush.Spawner.RuntimeSpawner
playerTag :
MegaCrush.RuntimeSpawnerSample.AIChase
,
MegaCrush.Spawner.LocalAreaSpawner
,
MegaCrush.Spawner.RuntimeSpawner
,
MegaCrush.Spawner.WaveTrigger
prefab :
MegaCrush.Spawner.SpawnEntry
prop :
MegaCrush.Spawner.InspectorProperty
props :
MegaCrush.Spawner.WaveSpawnerInspector
- r -
range :
MegaCrush.Spawner.WaveSpawnPoint
raycastHit :
MegaCrush.Spawner.RuntimeSpawner
reactivateTime :
MegaCrush.Spawner.WaveTrigger
reactivateTrigger :
MegaCrush.Spawner.WaveTrigger
restrictToNavmeshAreas :
MegaCrush.Spawner.LocalAreaSpawner
,
MegaCrush.Spawner.RuntimeSpawner
right :
MegaCrush.RuntimeSpawnerSample.CharController
- s -
settings :
MegaCrush.Spawner.LocalAreaSpawner
,
MegaCrush.Spawner.RuntimeSpawner
,
MegaCrush.Spawner.WaveSpawnPoint
,
MegaCrush.Spawner.WaveTrigger
settingsPath :
MegaCrush.Spawner.RuntimeSpawnerSettings
showHideObject :
MegaCrush.RuntimeSpawnerSample.TriggerActivateResetMonitor
showHideTrigger :
MegaCrush.Spawner.WaveTrigger
showOccluderRange :
MegaCrush.Spawner.RuntimeSpawner
showOnStartup :
MegaCrush.Spawner.WelcomeDialog
showSpawnTriggers :
MegaCrush.Spawner.RuntimeSpawner
showSpawnVolumes :
MegaCrush.Spawner.LocalAreaSpawner
,
MegaCrush.Spawner.RuntimeSpawner
spawnCountMax :
MegaCrush.Spawner.WaveEntry
spawnCountMin :
MegaCrush.Spawner.WaveEntry
spawnDelay :
MegaCrush.Spawner.WaveEntry
,
MegaCrush.Spawner.WaveSpawner
spawnedObjects :
MegaCrush.Spawner.RuntimeSpawner
spawnEntriesList :
MegaCrush.Spawner.LocalAreaSpawnerInspector
spawner :
MegaCrush.RuntimeSpawnerSample.AIChase
,
MegaCrush.RuntimeSpawnerSample.AIWander
,
MegaCrush.Spawner.LocalAreaSpawner
spawnerCache :
MegaCrush.Spawner.RuntimeSpawner
spawners :
MegaCrush.Spawner.WaveEntry
spawnerTag :
MegaCrush.Spawner.RuntimeSpawner
spawnInstanceInterval :
MegaCrush.Spawner.WaveEntry
spawnRegionList :
MegaCrush.Spawner.RuntimeSpawnerInspector
spawnRegions :
MegaCrush.Spawner.RuntimeSpawner
startAutomatically :
MegaCrush.Spawner.WaveTrigger
state :
MegaCrush.Spawner.InspectorProperty
- t -
thisCollider :
MegaCrush.Spawner.LocalAreaSpawner
thisSpawner :
MegaCrush.RuntimeSpawnerSample.RuntimeSpawnerControl
timeBeforeSpawningStarts :
MegaCrush.RuntimeSpawnerSample.RuntimeSpawnerControl
title :
MegaCrush.RuntimeSpawnerSample.UpdateWaveInfo
triggerZone :
MegaCrush.Spawner.WaveTrigger
- u -
useGlobalSpawners :
MegaCrush.Spawner.RuntimeSpawner
useGroupSpawn :
MegaCrush.Spawner.SpawnEntry
useInternalCulling :
MegaCrush.Spawner.RuntimeSpawner
useRegionSpawners :
MegaCrush.Spawner.RuntimeSpawner
useWaveSpawners :
MegaCrush.Spawner.RuntimeSpawner
- v -
v :
MegaCrush.RuntimeSpawnerSample.CharController
- w -
walkSpeed :
MegaCrush.RuntimeSpawnerSample.CharController
waveInfoPanel :
MegaCrush.RuntimeSpawnerSample.UpdateWaveInfo
waveInterval :
MegaCrush.Spawner.WaveSpawner
waves :
MegaCrush.Spawner.WaveSpawner
waveSpawner :
MegaCrush.Spawner.WaveSpawnerInspector
,
MegaCrush.Spawner.WaveTrigger
waveSpawnerList :
MegaCrush.Spawner.RuntimeSpawnerInspector
waveSpawnpointColor :
MegaCrush.Spawner.RuntimeSpawnerSettings
waveSpawnpointList :
MegaCrush.Spawner.WaveTriggerInspector
waveSpawnPoints :
MegaCrush.Spawner.WaveTrigger
waveTriggerColor :
MegaCrush.Spawner.RuntimeSpawnerSettings
waveTriggerList :
MegaCrush.Spawner.RuntimeSpawnerInspector
waveTriggers :
MegaCrush.Spawner.RuntimeSpawner
windowHeader :
MegaCrush.Spawner.WelcomeDialog
worldExtentsColor :
MegaCrush.Spawner.RuntimeSpawnerSettings
worldSize :
MegaCrush.Spawner.RuntimeSpawner
Generated by
1.10.0