Runtime Spawner
1.5.1
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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Here is a list of all variables with links to the classes they belong to:
- c -
cc :
MegaCrush.Spawner.Samples.SimpleMotionAnimator
cellSize :
MegaCrush.Spawner.SpawnHintSettings
chaseDistance :
MegaCrush.Spawner.Samples.AIChase
concurrentAliveCap :
MegaCrush.Spawner.IntensityProfile.Step
connectButton :
PunBootstrap
Context :
MegaCrush.Spawner.SpawnRequest
controller :
MegaCrush.Spawner.Samples.CharController
,
MegaCrush.Spawner.Samples.CharController_Fusion
,
MegaCrush.Spawner.Samples.CharControllerPUN
cooldownSeconds :
MegaCrush.Spawner.SpecialRule
ctx :
MegaCrush.Spawner.RuntimeSpawner.DeferredJob
cullDistance :
MegaCrush.Spawner.RuntimeSpawner
cullingCheckFrequency :
MegaCrush.Spawner.RuntimeSpawner
currentDestination :
MegaCrush.Spawner.FusionAdapter.Samples.AIWander
,
MegaCrush.Spawner.Samples.AIChase
,
MegaCrush.Spawner.Samples.AIWander
,
MegaCrush.Spawner.Samples.AIWanderPUN
currentPopulation :
MegaCrush.Spawner.SpawnEntry
currentProp :
MegaCrush.Spawner.WaveSpawnerInspector
currentSpeed :
MegaCrush.Spawner.Samples.CharController
,
MegaCrush.Spawner.Samples.CharController_Fusion
,
MegaCrush.Spawner.Samples.CharControllerPUN
customRegionSpawners :
MegaCrush.Spawner.LocalAreaSpawner
Generated by
1.10.0