Runtime Spawner 1.5.0
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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AIWander_Fusion.cs File Reference

Classes

class  MegaCrush.Spawner.FusionAdapter.Samples.AIWander
 Minimal “wander” AI that only ticks on the Fusion authority (host) in Shared/Server modes. Falls back to always-on in single-player (no Fusion). More...
 

Namespaces

namespace  MegaCrush
 
namespace  MegaCrush.Spawner
 
namespace  MegaCrush.Spawner.FusionAdapter
 
namespace  MegaCrush.Spawner.FusionAdapter.Samples
 

Typedefs

using Random = UnityEngine.Random
 

Typedef Documentation

◆ Random

using Random = UnityEngine.Random