Runtime Spawner 1.0.0
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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MegaCrush.Spawner Namespace Reference

Classes

class  InspectorProperty
 
class  LocalAreaSpawner
 The local area spawner allows us to weight spawning heavier / lighter when the player enters a given area of the map. Note: does not have it's own API, this is driven by the Runtime Spawner. More...
 
class  LocalAreaSpawnerInspector
 Custom inspector for the Local Area Spawner. More...
 
class  RuntimeSpawner
 A generic object spawning system, supports local regions for density controls. More...
 
class  RuntimeSpawnerInspector
 Custom Inspector for the Runtime Spawner. More...
 
class  RuntimeSpawnerMenu
 
class  RuntimeSpawnerSettings
 The Runtime Spawner settings. More...
 
class  RuntimeSpawnerSettingsProvider
 Draw the settings provider. More...
 
class  SpawnEntry
 Each object that we spawn has a spawn definition. More...
 
class  SpawnEntryInspector
 Custom Inspector for Spawn Entry. More...
 
class  WaveEntry
 Configuration for a single wave. More...
 
class  WaveSpawner
 Each object that we spawn has a spawn definition. More...
 
class  WaveSpawnerInspector
 
class  WaveSpawnPoint
 Used by the Wave Spawner, defines a custom spawn point. More...
 
class  WaveSpawnPointInspector
 
class  WaveTrigger
 A very simple trigger system for the Wave Spawner. More...
 
class  WaveTriggerInspector
 
class  WelcomeDialog
 
class  WindowOpener