Runtime Spawner 1.0.0
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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MegaCrush.Spawner.WaveSpawner Class Reference

Each object that we spawn has a spawn definition. More...

Inheritance diagram for MegaCrush.Spawner.WaveSpawner:

Public Attributes

string description
 Description for this spawner (can be queried in game)
 
float spawnDelay
 Initial delay before spawning.
 
float waveInterval
 Delay between waves.
 
List< WaveEntrywaves = new()
 The waves themselves.
 

Detailed Description

Each object that we spawn has a spawn definition.

Member Data Documentation

◆ description

string MegaCrush.Spawner.WaveSpawner.description

Description for this spawner (can be queried in game)

◆ spawnDelay

float MegaCrush.Spawner.WaveSpawner.spawnDelay

Initial delay before spawning.

◆ waveInterval

float MegaCrush.Spawner.WaveSpawner.waveInterval

Delay between waves.

◆ waves

List<WaveEntry> MegaCrush.Spawner.WaveSpawner.waves = new()

The waves themselves.


The documentation for this class was generated from the following file: