Runtime Spawner 1.0.0
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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Each object that we spawn has a spawn definition. More...
Public Attributes | |
string | description |
Description for this spawner (can be queried in game) | |
float | spawnDelay |
Initial delay before spawning. | |
float | waveInterval |
Delay between waves. | |
List< WaveEntry > | waves = new() |
The waves themselves. | |
Each object that we spawn has a spawn definition.
string MegaCrush.Spawner.WaveSpawner.description |
Description for this spawner (can be queried in game)
float MegaCrush.Spawner.WaveSpawner.spawnDelay |
Initial delay before spawning.
float MegaCrush.Spawner.WaveSpawner.waveInterval |
Delay between waves.
List<WaveEntry> MegaCrush.Spawner.WaveSpawner.waves = new() |
The waves themselves.