◆ OnEnable()
void MegaCrush.Spawner.WaveTriggerInspector.OnEnable |
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◆ OnInspectorGUI()
override void MegaCrush.Spawner.WaveTriggerInspector.OnInspectorGUI |
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◆ WSPAdd()
void MegaCrush.Spawner.WaveTriggerInspector.WSPAdd |
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ReorderableList | list | ) |
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◆ WSPElement()
void MegaCrush.Spawner.WaveTriggerInspector.WSPElement |
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Rect | rect, |
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int | index, |
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bool | isactive, |
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bool | isfocused ) |
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◆ WSPHeader()
void MegaCrush.Spawner.WaveTriggerInspector.WSPHeader |
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Rect | rect | ) |
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◆ WSPRemove()
void MegaCrush.Spawner.WaveTriggerInspector.WSPRemove |
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ReorderableList | list | ) |
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◆ entry
WaveTrigger MegaCrush.Spawner.WaveTriggerInspector.entry |
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◆ inspectorHeader
Texture MegaCrush.Spawner.WaveTriggerInspector.inspectorHeader |
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◆ waveSpawnpointList
ReorderableList MegaCrush.Spawner.WaveTriggerInspector.waveSpawnpointList |
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The documentation for this class was generated from the following file: