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Runtime Spawner 1.5.0
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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Classes | |
| interface | MegaCrush.Spawner.ISpawnLocator |
| Service that selects world positions for new spawns based on context (global, region, wave, or grouping near a parent) while respecting NavMesh constraints, player distance, and physics ground checks. More... | |
| class | MegaCrush.Spawner.SpawnLocator |
| Default spawn locator that performs physics raycasts and NavMesh sampling to produce valid placement positions for spawned objects. More... | |
Namespaces | |
| namespace | MegaCrush |
| namespace | MegaCrush.Spawner |
Typedefs | |
| using | Random = UnityEngine.Random |
| using Random = UnityEngine.Random |