|
Runtime Spawner 1.5.0
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
|
Collection of SpecialRule entries plus global constraints for the special-encounter system. More...
Public Attributes | |
| int | maxSimultaneousSpecials = 1 |
| Maximum number of distinct special encounters that may be active at once. | |
| float | minGapSeconds = 30f |
| Minimum time gap (seconds) between any two special spawns globally. | |
| List< SpecialRule > | rules = new() |
| Rules are evaluated in order; the first that passes its checks attempts to spawn. | |
Collection of SpecialRule entries plus global constraints for the special-encounter system.
| int MegaCrush.Spawner.SpecialProfile.maxSimultaneousSpecials = 1 |
Maximum number of distinct special encounters that may be active at once.
| float MegaCrush.Spawner.SpecialProfile.minGapSeconds = 30f |
Minimum time gap (seconds) between any two special spawns globally.
| List<SpecialRule> MegaCrush.Spawner.SpecialProfile.rules = new() |
Rules are evaluated in order; the first that passes its checks attempts to spawn.