Runtime Spawner
1.5.1
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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Here is a list of all class members with links to the classes they belong to:
- n -
name :
MegaCrush.Spawner.IntensityProfile.Step
,
MegaCrush.Spawner.RegionSpawnLibrary.Rule
,
MegaCrush.Spawner.SpecialRule
,
MegaCrush.Spawner.WaveEntry
navmeshAreaList :
MegaCrush.Spawner.RuntimeSpawnerInspector
navmeshAreaMask :
MegaCrush.Spawner.SpawnEntry
NavmeshAreas :
MegaCrush.Spawner.RuntimeSpawner
navmeshJitter :
MegaCrush.Spawner.SpawnEntry
navmeshMaxAttempts :
MegaCrush.Spawner.SpawnEntry
navmeshSearchRadius :
MegaCrush.Spawner.SpawnEntry
NavSample() :
MegaCrush.Spawner.SpawnLocator
navSampleMaxDist :
MegaCrush.Spawner.SpawnHintSettings
navSampleRadius :
MegaCrush.Spawner.Samples.AIWanderPUN
NewWave() :
MegaCrush.Spawner.Samples.UpdateWaveInfo
NextBool() :
MegaCrush.Spawner.Pcg32
NextFloat() :
MegaCrush.Spawner.Pcg32
NextInt() :
MegaCrush.Spawner.Pcg32
NextPlannedTag :
MegaCrush.Spawner.SpecialEncounterManager
NextSpawnAt :
MegaCrush.Spawner.SpecialEncounterManager
nextTryAt :
MegaCrush.Spawner.RuntimeSpawner.DeferredJob
NextUInt() :
MegaCrush.Spawner.Pcg32
NMAAdd() :
MegaCrush.Spawner.RuntimeSpawnerInspector
NMAElement() :
MegaCrush.Spawner.RuntimeSpawnerInspector
NMAHeader() :
MegaCrush.Spawner.RuntimeSpawnerInspector
NMARemove() :
MegaCrush.Spawner.RuntimeSpawnerInspector
NormalizeStep() :
MegaCrush.Spawner.RegionSpawnLibrary
NotifyWaveTriggerActivated() :
MegaCrush.Spawner.RuntimeSpawner
Generated by
1.10.0