Runtime Spawner 1.5.0
Generic Runtime spawn and instance pooling system for spawning random AI agents around a map. Works with ANY AI system easily.
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PUNPrefabKey.cs File Reference

Classes

class  MegaCrush.Spawner.PunAdapter.PUNPrefabKey
 Attach to a prefab to give it a stable PUN key. Falls back to GameObject.name if empty. More...
 

Namespaces

namespace  MegaCrush
 
namespace  MegaCrush.Spawner
 
namespace  MegaCrush.Spawner.PunAdapter